So long and no updates. I've completed a couple more Bloodsports challenges and am trying to finish one that has been haunting me for a while now. Illustration is so much harder than what I imagined it would be. The biggest hurdle is creating an engaging composition. I think the Miyazaki one is the closest I've come to being successful, but that's because I've stretched it way past the deadline. Good, bad, or incomplete, here are the latest Bloodsport entries from me:
Redesign a Miyazaki poster to appeal to a new audience. I tried playing up the small girl lost in a scary world and needing to grow up and face the hardships to come. Inspiration came from the movies of Guillermo del Toro and a movie poster for The Captured Bird.
Design a hunter, a beast, and the hunter after the kill incorporating the corpse into the design. A cunning fox is lose among the Queen's royal garden digging up her prized flower beds. The only way to be rid of this nuisance is by calling in the Master of the Hunt.
Re-imagine the world of Wind Waker and present it as the game box art. Here I tried to combine the old-school look of Zelda with the design aesthetic of the Art Nouveau movement. This was so much harder than I imagined it would be and didn't turn out exactly like I would have liked. After this I have even more respect for Mucha.